伊人浅笑最倾城 发表于 2020-11-5 00:10:01

数据报告 | 过去一年,美国博彩手游广告支出上涨,激励视频涨幅明显

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<section style="box-sizing: border-box; font-size: 16px;"><section style="margin-top: 10px; margin-bottom: 10px; box-sizing: border-box;"><section style="margin-bottom: -2.25em; margin-right: 5px; background-color: #f7f7f7; box-sizing: border-box;"><section style="padding: 10px; margin-bottom: 5px; box-sizing: border-box;"><section style="font-size: 17px; line-height: 2; box-sizing: border-box;"><p style="white-space: normal; box-sizing: border-box; line-height: 1.75em; margin-left: 8px; margin-right: 8px;"><span style="color: #000000;">在过去的 12 个月中,美国<span class="wpcom_tag_link"><a href="https://bbs.boniu123.cc" title="手游广告" target="_blank">手游广告</a></span>市场正在快速发生变化。移动变现平台 ironSource 的数据显示,超休闲类游戏的<a href="https://bbs.boniu123.cc">广告支出</a>正在过去一年中大幅上涨。</span></p></section></section></section><section style="margin-left: auto; width: 2.25em; height: 2.25em; border-right: 5px solid #05d7fa; border-bottom: 5px solid #05d7fa; box-sizing: border-box; line-height: 0;"></section></section></section><section style="text-align: center; margin-top: 20px;"><noscript><img class="rich_pages img_loading" style="width: 677px; height: 437.059px; visibility: visible;" alt="数据报告 | 过去一年,美国博彩手游广告支出上涨,激励视频涨幅明显" src="https://cdn.shortpixel.ai/client/q_glossy,ret_img/http://www.hddpm.cn/wp-content/uploads/SKYTechRes/2020/11/03/2020110323582524092458.png" crossorigin="anonymous" data-ratio="0.64453125" data-s="300,640" data-type="jpeg" data-w="1024"></noscript>
<img class="rich_pages img_loading j-lazy" style="width: 677px; height: 437.059px; visibility: visible;" alt="数据报告 | 过去一年,美国博彩手游广告支出上涨,激励视频涨幅明显" src="http://www.hddpm.cn/wp-content/uploads/SKYTechRes/2020/11/03/2020110323582524092458.png" data-original="http://www.hddpm.cn/wp-content/uploads/SKYTechRes/2020/11/03/2020110323582524092458.png" crossorigin="anonymous" data-ratio="0.64453125" data-s="300,640" data-type="jpeg" data-w="1024"></section><p style="margin: 20px 8px; line-height: 1.75em;"><span style="color: #000000;">ironSource 的数据表明,<strong>在 2019 年 1 月-2020 年 5 月期间,美国超休闲类游戏内插播( Interstitials)广告需求增幅超过 160%,激励视频广告需求增长 70%。</strong></span></p>
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<noscript><img class="rich_pages img_loading" style="width: 677px; height: 421.897px;" alt="数据报告 | 过去一年,美国博彩手游广告支出上涨,激励视频涨幅明显" src="https://cdn.shortpixel.ai/client/q_glossy,ret_img/http://www.hddpm.cn/wp-content/uploads/SKYTechRes/2020/11/03/2020110323582525514186.png" crossorigin="anonymous" data-ratio="0.6220703125" data-s="300,640" data-type="jpeg" data-w="1024"></noscript>
<img class="rich_pages img_loading j-lazy" style="width: 677px; height: 421.897px;" alt="数据报告 | 过去一年,美国博彩手游广告支出上涨,激励视频涨幅明显" src="http://www.hddpm.cn/wp-content/uploads/SKYTechRes/2020/11/03/2020110323582525514186.png" data-original="http://www.hddpm.cn/wp-content/uploads/SKYTechRes/2020/11/03/2020110323582525514186.png" crossorigin="anonymous" data-ratio="0.6220703125" data-s="300,640" data-type="jpeg" data-w="1024"><p style="margin: 20px 8px; line-height: 1.75em;"><span style="color: #000000;">与此同时,街机、博彩、益智、RPG 和射击等游戏类型在超休闲类游戏中的<span class="wpcom_tag_link"><a href="https://bbs.boniu123.cc" title="广告投放" target="_blank">广告投放</a></span>力度也有较大提升。其中益智类和街机类游戏的广告支出增幅最大,超过 100%。</span></p>
<p style="margin: 20px 8px; line-height: 1.75em;"><span style="color: #000000;">数据报告还显示,超休闲游戏与应用内购类游戏的获客广告支出回报率(ROAS)几乎相同。此外,在美国因新冠疫情影响采取封城措施后,应用内购类游戏的广告参与度明显高于往日正常水平。</span></p>
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<noscript><img class="rich_pages img_loading" style="width: 677px; height: 388.938px;" alt="数据报告 | 过去一年,美国博彩手游广告支出上涨,激励视频涨幅明显" src="https://cdn.shortpixel.ai/client/q_glossy,ret_img/http://www.hddpm.cn/wp-content/uploads/SKYTechRes/2020/11/03/2020110323582526760602.png" crossorigin="anonymous" data-ratio="0.5732421875" data-s="300,640" data-type="jpeg" data-w="1024"></noscript>
<img class="rich_pages img_loading j-lazy" style="width: 677px; height: 388.938px;" alt="数据报告 | 过去一年,美国博彩手游广告支出上涨,激励视频涨幅明显" src="http://www.hddpm.cn/wp-content/uploads/SKYTechRes/2020/11/03/2020110323582526760602.png" data-original="http://www.hddpm.cn/wp-content/uploads/SKYTechRes/2020/11/03/2020110323582526760602.png" crossorigin="anonymous" data-ratio="0.5732421875" data-s="300,640" data-type="jpeg" data-w="1024"><p style="margin: 20px 8px; line-height: 1.75em;"><span style="color: #b2b2b2; font-size: 15px;">本文编译自 Ad spend on hyper-casual rose across all mobile game app genres。</span></p>
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